Graduation project

On the 28th of August 2013 I presented my graduation project, which was graded an 8.5.

Developing an Augmented Reality application to promote an extended concept of cognition in education

The ever decreasing size and price of computer parts seems to be leading to computing power becoming ubiquitous. Similar to technology such as pen and paper, computing power becomes intertwined with our problem solving processes in such ways that it becomes invisible. This development has, and will have, enormous influence on our cognitive profiles. The field of education however, has barely changed to cope with this change in cognitive profiles.  While developments in information technologies are changing how we learn in many ways, we believe it is essential to rethink what we should learn in this perspective of increasing availability and accessibility of computing power.

This research reviews an extended concept of cognition, in which technological elements can actually be part of the cognitive process. We suggest this view as a framework to discuss the goals of education and the technological aids that can be used to reach these goals. To raise this discussion, a mobile application is developed which shows the potential of Augmented Reality techniques to display context-sensitive information, which can be incorporated in the problem solving process.

The output of my research project consisted of three parts:

1. An article published in the third issue of AR[t] magazine of the ARLab titled: ‘Augmented Education: How AR technologies extend our minds’.

2. An Augmented Reality app ARMath, created using Unity 3D and the Vuforia AR library. The prototype recognizes mathematical statements and displays extra information on the problem in the vicinity, such as a graph when an equation is recognized. Because of the limitations of live text recognition, this prototype uses image recognition and therefore only works for certain mathematical statements.

3. A PhD proposal to extend this research.

Below you can find my article in the AR[t] magazine.

Download the article here

Het Semantic Web en netwerktechnologische cognitieve uitbreidingen

Final paper for the course Wikisofie


The Semantic Web is initiated as a project which would make the semantics of the information in the collection of documents which form the Web, understandable for machines. In this paper I will show some of the arguments for the statement that this project is too ambitious and in fact relies on strong AI. Therefore, it is in the foreseeable future impossible. Instead, I will show an alternative use of the Semantic Web, namely to make the information on the Web even better accessible to human users. By using the Semantic Web in Augmented Reality applications, the required information could be found easier and, more important, could be presented in ways which are better suitable than the natural language in which it is presented in on the Web. This would lower the information access cost significantly, especially when presenting more complex information, which makes the possibility of network-enabled cognition much more plausible.

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